Dwarves¶
| Statistics | Few | Pack | Neutral | Dwarven Treasury |
|---|---|---|---|---|
| Town | Rampart | Rampart | Neutral | - |
| Tier | <bronze> | <bronze> | <bronze> | - |
| Type | <unit_ground> | <unit_ground> | <unit_ground> | <unit_ground> |
| <attack> | 2 | 3 | 2 | 2 |
| <defense> | 1 | 1 | 1 | 1 |
| <health_points> | 3 | 3 | 4 | 3 |
| <initiative> | 3 | 5 | 3 | 3 |
| Cost | 3 <gold> | 4 <gold> | 4 <gold> | - |
| Abilities | <unit_passive> If this unit is targeted by any Spell or Specialty card, roll 1 Attack die. On a "+1" result, ignore the card's effect. | <unit_passive> If this unit is targeted by any Spell or Specialty card, roll 1 Attack die. On a "+1" result, ignore the card's effect. | <unit_passive> If this unit is targeted by any Spell or Specialty card, roll 1 Attack die. On a "+1" result, ignore the card's effect. | <unit_passive> As long as this unit is Stacked, it is treated as if it had a Defense token on it. |
Notes¶
- The Attack die needs to be rolled even if the spell or specialty that was used was friendly.
- 1 Dwarves ignore the card effect if they are the only target. If the effect also affects other units, the Dwarves do not ignore it.
Comes With¶
- Rampart Expansion
- Tower Expansion (Neutral)
- Naval Battles Expansion (Dwarven Treasury)
See Also¶
-
Not officially confirmed by game designers, and is therefore considered a Community rule. ↩