Dungeon¶
Buildings¶
| Name | Building Cost | Effect |
|---|---|---|
| City Hall | 10 <gold> 4 <building_materials> 0 <valuables> |
At the beginning of each Resource round, choose: <instant> 5 <gold> — OR — <instant> 1 <valuables> |
| Citadel | 8 <gold> 5 <building_materials> 1 <valuables> |
Unlocks Reinforcing units. When under siege, add 3 Walls, 1 Gate, and 1 Arrow Tower cards to the Combat board. |
| Mage Guild | 4 <gold> 2 <building_materials> 1 <valuables> |
When built: Search(2) <spell> twice. After built: Once per your turn <pay> 5 <gold> to Search(2) <spell>. |
| Warrens | 5 <gold> 3 <building_materials> 1 <valuables> |
Unlocks Recruiting of <bronze> units. |
| Inner Labyrinths | 8 <gold> 6 <building_materials> 3 <valuables> |
Unlocks Recruiting of <silver> units. |
| Ancient Lairs | 10 <gold> 9 <building_materials> 4 <valuables> |
Unlocks Recruiting of <golden> units. |
| Portal of Summoning | 7 <gold> 3 <building_materials> 1 <valuables> |
At the beginning of your turn, you can draw 1 Neutral Unit card from decks corresponding to the Dwellings in your Town and <pay> the Recruitment cost to Recruit this unit. |
| Mana Vortex | 6 <gold> 4 <building_materials> 1 <valuables> |
At the beginning of your turn, discard 1 card from your hand to shuffle your discard pile back into your deck of Might and Magic. Then Search(3) from it. |
Heroes¶
| Name | Class | Ability | Specialty |
|---|---|---|---|
| Alamar | <magic> Warlock | Wisdom | Resurrection |
| Deemer | <magic> Warlock | Scouting | Meteor Shower |
| Jeddite | <magic> Warlock | Sorcery | Mysterious Warlock |
| Lorelei | <might> Overlord | Scouting | Harpies |
| Mutare | <might> Overlord | Tactics | Dragons |
| Sephinroth | <magic> Warlock | Intelligence | Valuables |
| Tarnum | <might> Overlord | Estates | Dragons |
Units¶
For the "Few" and "Pack" version of the same unit, stat changes are shown in bold.
| Name | # | Tier | Type | <attack> | <defense> | <health_points> | <initiative> | Recruitment Cost | Abilities |
|---|---|---|---|---|---|---|---|---|---|
| Troglodytes | Few | <bronze> | <unit_ground> | 2 | 1 | 2 | 4 | 2 <gold> | - |
| Troglodytes | Pack | <bronze> | <unit_ground> | 3 | 1 | 2 | 5 | 3 <gold> | <unit_passive> |
| Harpies | Few | <bronze> | <unit_flying> | 2 | 0 | 3 | 6 | 3 <gold> | <unit_attack> |
| Harpies | Pack | <bronze> | <unit_flying> | 3 | 0 | 3 | 9 | 5 <gold> | <unit_attack> |
| Evil Eyes | Few | <bronze> | <unit_ranged> | 3 | 0 | 3 | 5 | 4 <gold> | - |
| Evil Eyes | Pack | <bronze> | <unit_ranged> | 3 | 1 | 3 | 7 | 6 <gold> | <unit_passive> |
| Medusas | Few | <silver> | <unit_ranged> | 3 | 1 | 4 | 5 | 6 <gold> | <unit_passive> |
| Medusas | Pack | <silver> | <unit_ranged> | 4 | 1 | 4 | 6 | 12 <gold> | <unit_passive> <unit_retaliation> |
| Minotaurs | Few | <silver> | <unit_ground> | 4 | 2 | 4 | 6 | 8 <gold> | <unit_attack> |
| Minotaurs | Pack | <silver> | <unit_ground> | 5 | 2 | 4 | 8 | 14 <gold> | <unit_attack> |
| Manticores | Few | <golden> | <unit_flying> | 5 | 1 | 6 | 7 | 10 <gold> | - |
| Manticores | Pack | <golden> | <unit_flying> | 5 | 1 | 6 | 11 | 18 <gold> 1 <valuables> |
<unit_attack> |
| Manticores | Few (Alternate) | <golden> | <unit_flying> | 4 | 1 | 7 | 8 | 12 <gold> | <unit_attack> |
| Manticores | Pack (Alternate) | <golden> | <unit_flying> | 4 | 2 | 7 | 11 | 18 <gold> 1 <valuables> |
<unit_passive> |
| Black Dragons | Few | <golden> | <unit_flying> | 6 | 3 | 8 | 11 | 19 <gold> 1 <valuables> |
<unit_passive> |
| Black Dragons | Pack | <golden> | <unit_flying> | 8 | 3 | 8 | 15 | 33 <gold> 2 <valuables> |
<unit_passive> |