Water Walk¶

<map_effect> Choose one of your Heroes. They gain * and can continue their movement after entering a sea field from a land field.
<power> 0 ➣ *+0 <movement>
<power> 1 ➣ *+1 <movement>
<power> 2 ➣ *+2 <movement>
— OR —
<instant> +1 <power>