Fireball¶

<activation> Select 2 adjacent places. Deal * <damage> to units in these spaces.
<power> 0 ➣ 1 <damage>
<power> 2 ➣ 2 <damage>
<power> 4 ➣ 3 <damage>
— OR —
<instant> +1 <power>
Notes¶
- The <damage> from Fireball also applies to friendly units.